Sunday 22 May 2011

What Could Have Been (unfinished adventures)...

We adventurers are the underdogs of the gaming community. Too many times we have seen our favorite titles delayed, released in a poor and buggy state or even canceled, which is the focus of this article. Due to today’s gaming trends, developers have almost unlimited resources at hand and it’s more profitable to make a cheap action game filled with eye candy knowing beforehand that it will be a bestseller or, at the very least, have relative market success. To put it another way: creative minds need not apply and, of course, creativity isn’t cheap. Designing adventure games is no easy task. But that’s another story.
The games we're going to discuss were cancelled for many different reasons but they all have something in common:  someone decided that the project was no longer feasible.  Obviously, there have been a lot of excellent games that never saw daylight, but these are the ones that were the most anticipated.  Even worse, they held promise that they were going to be great and innovative.
Try to not shed a tear.

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